Devlog 43: Existing

There is now dialogue for each character for all five days of the week. It may not be good dialogue, but it exists, bringing the game one step closer to its first phase of completion.

And I just realized while writing this that I missed a few characters/events. Whoops.

There are also a few other ideas that came out of creating dialogue scenarios where adding a new map is necessary. It will be a one-off mission, that’s all I’ll say for now.

The highlights:

  • Adding dialogue for (almost) all characters on (almost) all days/nights
  • Added trainyard map
  • Added in-game events for specific scenarios
  • Made guard hiring system more flexible and reliable

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