3 min 0 Gamedev Devlog 20: Stacking Vegas Interactive September 29, 2024 Impossible space, menus, and feeling the pressure of getting things done in time Read More
2 min 0 Gamedev Devlog 19: Regioning Vegas Interactive September 23, 2024 Regions, cameras, and blue squares Read More
2 min 0 Gamedev Devlog 18: Propping Vegas Interactive September 15, 2024 Making props, adding dialogue, and finally understanding how UI works Read More
4 min 1 Gamedev Devlog 17: Arguing Vegas Interactive September 9, 2024 Dialogue, doors, and what makes a game fun. Read More
1 min 0 Gamedev Devlog 16: Loading Vegas Interactive September 1, 2024 Menus, tilesets, and JSON is a terrible format. Read More
2 min 0 Artdev Gamedev Devlog 15: Arting Vegas Interactive August 25, 2024 Real art, keycards, and a reputation to keep. Read More
2 min 0 Artdev Gamedev Devlog 14: Expandinging Vegas Interactive August 18, 2024 Milestones, tilesets, and black triangles. Read More
3 min 0 Gamedev Devlog 13: Interfacing Vegas Interactive August 12, 2024 Refactoring, interfaces, and Godot annoyances Read More
1 min 0 Gamedev Devlog 12: Sneaking Vegas Interactive August 4, 2024 Sneaking, spotting, and shaders Read More
3 min 0 Gamedev Devlog 11: Hacking Vegas Interactive July 29, 2024 Hacking, sneaking, and why you shouldn't use dictionaries for your inventory Read More